There is a huge difference, it's a 33% improvement in literal frames but that doesn't quite represent the actual benefit. In terms of frame time, it's halfway between 30 and 60 FPS. To say that half of the improvement from 30 to 60 isn't much difference is really, really, dumb.
GMNM, wanted to save the hardest setting for an eventual NG+ run. Also, I don't like mechanics being tweaked for my 1st run, like enemies constantly healing mid-fight. Changes the gameplay a lot IMO. GMNM feels much easier than GMAC on GOW2018 tho, but im still at less than 50%, so maybe it gets harder.
Endgame Content. They should go Full Diablo in the Endgame, procedural dungeons in Helheim where we fight loads of enemies and diferent versions of the campaign bosses, like a ghostly Odin, Thor and Heimdall etc. The Endgame is depressing, going through the empty corridors looking for collectibles, remembering the campaign moments you had
Either by changing the settings on your TV and PS5 or connecting the PS5 to a different HDMI port. Then, once the game starts up, go into the games settings, open "Graphics and Camera," and set "High Frame Rate Mode" to "Off." That seems to be what is causing the issues. I'm a couple hours in, now, and am happy to say Ragnarok was worth the
The 30 fps is locked at 4K and 40fps between 1800p and 4K I think. 60fps has lower of the above and hovers between 1440p and 4K I think. Unlocked performance mode same lower visual quality but resolution is locked at 1440p which allows the framerate to climb to 80 ish during combat. Su_Impact.
We cannot deny that God of War: Ragnarok has been one of the most anticipated titles of this 2022 for PlayStation. Sony has managed to lift a disastrous year, in every way, proving, once again, that sagas with a good single-player story still have a bright future ahead of them. This title has been released.
oBLE. What's funny is if you run the PS4 version on the PS5 console, it basically behaves like the native PS5 version on default performance mode. Despite the overall resolution having a lower max target, the PQ still looks extremely sharp.
God of war I had 100k xp half way through the game with nothing to spend it on same with currency in the game. GoW is also clunkier feeling to it then elden ring. Now GoW absolutely was a master piece story line wise ( finished it last night) but that one aspect isn’t enough to hold it up to elden ring.
It would run like it runs on the PS4 pro, with maybe a little better loading times. If you get the actual ps5 version (which should only cost you $10 after you install your ps4 disc, but look this up, I know thats how it works for the digital version, not sure about physical), youll get some graphical improvements here and there and faster
Among all the rewards that can be found, Luck only affects two things. The first reward is Hacksilver and the second one is XP (Experience Points). With the Luck stat, players will get more
It ran very smoothly, didn't take long to long. Compared to odyssey or Valhalla. And I choose performance over quality and sometimes some small detail like a door or a table isn't fully rendered by the time you reach it. But overall game ran fine. I played through this on my base PS4 and had no issues.
does god of war ragnarok run well on ps4 reddit